Casualties: Unknown items
Last updated Unofficial fan guide
The game has about 300 items. These 290 have a write-up here, grouped by type; open one to see how to craft it and which recipes use it. Every recipe is also in the crafting table.
Materials
- Antiseptic mushA paste of crushed fruit and leaves that treats infections well. It can only be used once.
- AquappleNot yet confirmedA bubble-shaped, watery fruit that looks and feels somewhat unpleasant but holds plenty of water. It spoils very quickly.
- Auto-injectorOnce a marvel of medicine, this small device locates a vein or artery on its own and delivers the loaded dose. It is an ingredient in medicine crafting.
- Blood crystal shardA crystal that bleeds into whatever it touches. While carried on your body, it gradually raises your blood volume back to normal.
- Blood sacA small fleshy pouch filled with blood that looks much like your own. You can eat it or use it as a crafting ingredient.
- Bowl of cerealA bowl made of foliage with a 0.5L liquid capacity. For some reason it cannot be made without cereal.
- Box of 12-GaugeA box that stores sixteen 12-Gauge rounds. Using it unloads one shell, ready to be put into a firearm.
- BrowncapA fungus of unknown type. It might heal wounds or kill you outright, and there is no way to tell.
- Bucket of no chickenA chicken bucket with nothing left in it.
- BunchunkA fungus piece that encourages clotting. It is of little use as it is, but could be processed further.
- Bundle of wiresWiring made from processed copper and plastic, used in electronics like flashlights and the L.R.D.
- CampfireA burning campfire that warms you when you stand close. It acts as the heat source for many food recipes.
- CanvasLight sheet woven from three foliage. Much lighter than raw foliage and used for bags, scarves and ice packs.
- Carcass splintA long rigid tube formed from several carcasses joined up. It serves as a reasonable improvised splint for broken bones.
- CharcoalA small lightweight lump of charcoal that serves as a flammable crafting ingredient.
- Chunk of plasticPlastic torn out of floors and machines. Needed in most electronics, containers and medical devices.
- Circuit boardSalvaged circuitry dropped by traps and machines; valuable to sell and needed for advanced devices.
- Cryogenic coreNot yet confirmedAn advanced device that regulates the temperature around it. It triggers when thrown into molten rock or when your body temperature climbs high enough, hardening nearby magma and cooling you substantially. It works only once.
- Digestion crystal shardA crystal that seems to draw matter out of your body. While carried on you, it reduces sickness.
- Dried foliagePlant matter that looks a bit more edible once dried. Eating it may make you slightly sick.
- Drill repair kitA small set of spare parts for fixing Drill Pods. One kit can bring a broken pod back to working order.
- DroppingsAnimal feces.
- E-PDAAn electronic personal digital assistant, probably left in a lifepod by accident by whoever held you captive. With a battery inside, you could read their notes and learn new things.
- Emissive crystal shardA crystal that shines brightly for a limited time, serving as a light source until it fades.
- Exposed coreNot yet confirmedThe inactive remains of something that once moved. Eating it gives you energy as nutrients and water. If left uneaten, it will eventually turn into something else.
- FirestarterA tool that makes fire by spinning a wooden rod quickly in a hollow of a fixed piece of wood. Put simply, spin the stick to get a fire. It burns out after 3 uses.
- Flammable powderChalky powder from stone fruit, used for ammunition, dynamite and several medicines.
- FlexiglassClear flexible sheet made from plastic, used in lights, IV bags and helmets.
- FoliageBasic alien plant matter that spoils fast. Mostly used for rope, canvas, bags and wood scraps; eating it can make you sick.
- Frigiant fruitA hard, glassy, very cold fruit. It tastes good but chills you heavily, so avoid eating it in freezing weather.
- Fungus chunkA torn piece of fungus. It works well enough as food, though its side effects are uncertain.
- Heatfern spongeNot yet confirmedThe shriveled spore pod torn from a heatfern. Apply it to a limb to fight infection, or eat it for nutrition. Its spores may affect your immune system.
- HelluceNot yet confirmedA dry purple herb with a particularly spicy flavor. It eases sickness, slightly helps hearing loss, and may reduce internal bleeding. It greatly raises the eater's body temperature.
- Ilmenite chunkA mineral of titanium and iron oxide. It is expensive, but can be processed into a strong titanium alloy.
- Internal organsA dense compressed ball of displaced organs with an orange eyeball poking out, apparently from a creature about your size. It is filling, but horribly disgusting and makes you sick.
- Large carcassTwo insect carcasses fused into a half-tube shape, used for crafting.
- LCD screenA simple electronic display used for crafting.
- Magazine baseA container of special shape with a spring inside. It is a component for building magazines and firearms.
- Mini-barrelA small industrial drum meant for storing liquids. It is very heavy and awkward to use.
- NailsA pile of crude nails that counts as the Nails quality in many build recipes.
- Neural boosterA sophisticated drug blend that changes how your brain is built and works, permanently raising your mobility slightly. Taking it more than once is probably unwise.
- No popcornAn empty paper bucket that can hold other items.
- Oxygen crystal shardA slowly fizzing shard that gives off oxygen to its surroundings. While carried on your body it boosts stamina regeneration.
- PopfruitNot yet confirmedA strange, shiny, rectangular fruit that is tasty and restores hunger and thirst. It may randomly ease or slightly worsen radiation sickness. It reacts noisily when it hits the ground at speed, which helps gauge fall height.
- PopskinA thick yellow membrane that quenches thirst but may slightly harm thinking. It can also stand in as a bandage and painkiller.
- PresentA decorated paper box that looks to have something inside. Use it to open it.
- Processed copperA lump of copper treated through bio-chemical processing. It is soft and conducts electricity, so it can become electronics wiring.
- Raw copperAn unrefined lump of badly oxidized copper. It can be refined for use in electronics.
- Relief crystal shardHolding it leaves you slightly numb. While carried on your body it lowers pain.
- Rifle magazineA universal rifle magazine taking 5.56 rounds.
- RopeFoliage twisted into rope. A core ingredient for canteens, bags, tools and climbing gear.
- Rose podA piece taken from a sand rose that never spoils. It can be opened.
- Rye bulbA thin sack packed with grain. With a hammering tool you could crush it into flour.
- Rye flourA powder used chiefly for baking. Working with it will likely require water and a heat source.
- Scrap cubeMelted scrap metal block, cut into scrap panels, scrap tubes or nails.
- Scrap metalSteel bits from broken machines and traps. Can be placed as a block for climbing, used as trade currency with survivors, and melted into scrap cubes.
- Scrap panelThin scrap sheet used in tools, weapons, electronics and armor recipes.
- Scrap tubeHollow scrap tube; works as a weak hammer and appears in wrenches, pickaxes and medical devices.
- Small magazineA universal handgun magazine taking 9mm rounds.
- Soothing crystal shardIt radiates a calming feel. While carried on your body it gradually raises happiness.
- SpiceleafNot yet confirmedA dry stalk covered in many bright leaves. It is edible but spicy, can be applied to limbs as an antiseptic, and can be used as foliage in crafting.
- Spray bottleA 0.2L bottle with a spray nozzle that releases 10ml of liquid per spray. It is useful for applying antiseptics properly.
- StickSmall wooden stick from a wood cube; acts as a weak hammer and as fuel.
- Stiff carcassThe hard, crushed body of a fairly large insect, used for crafting.
- StringThin cord cut from rope, needed for finer recipes such as backpacks, scarves and helmets.
- Stuck stone fruitA hard green fruit fused to a hard gray section of its plant. You must first pry it loose with your teeth.
- SyringeA handmade 100ml syringe that can inject fluid into a vein.
- Titanium multitoolA small but very sturdy tool for crafting, with a heavy hammer end and a tiny razor-sharp blade tucked in the handle. It is poor for digging or fighting, but lasts almost forever across all sorts of crafting recipes and is light. In the health panel it can amputate limbs.
- Titanium pickaxeA carefully made tool of forged titanium. It is very durable and efficient at removing terrain, though weak in combat.
- Titanium rodA solid rod of strong titanium alloy, usable in advanced crafting and as an improvised hammer.
- Titanium sheetA thin but rigid sheet of strong titanium alloy, usable in advanced crafting.
- Titanium slabStrong alloy slab refined from ilmenite; cut into titanium sheets and rods for top-tier gear.
- Turbulent crystal shardIt hums with energy. While carried on your body it raises jump height.
- Venom glandA tiny salivary gland that makes and holds hemotoxin. It could likely be processed into an antivenom.
- Wood cubeBlock made from wood scraps; split into sticks or wood panels.
- Wood panelThin wood sheet used for sandals, belts, bags, lanterns and as campfire fuel.
- Wood scrapsFragments of broken wood that could probably be turned into a crafting material.
- WrapvineA non-edible plant piece that works as a single-use improvised bandage. It can also serve as foliage in crafting.
Medical
- Adhesive bandagesA pack of little dressings meant for minor wounds. They reduce bleeding.
- Alginate dressingA dressing made from carbohydrates of the kind that clinical bacteria release when they form biofilms. It slows bleeding, greatly improves skin healing, and works against infection.
- Antiseptic bottleA 0.2L plastic bottle with a spray nozzle that releases 10ml of liquid per spray.
- Auto-pumpWorn pump that keeps blood moving when your heart fails, buying time to fix it.
- Automated external defibrillatorAutomatic defibrillator for dangerous heart rhythms; easy but slower and power-hungry compared with the manual one.
- Bleach bottleA plastic bottle of 1.5L capacity, intended for bleach.
- Blood bagBag that injects 375 mL of blood per use; can also draw your own blood.
- Bone welding toolExperimental tool that welds fractures for much faster healing but damages the limb.
- Bruise kitDrug kit for muscle damage and dislocations; does not stop bleeding.
- Chest drainDrains blood from the chest to treat hemothorax; only usable on the chest.
- DressingRoll of dressing that slows bleeding, steadies fractures and helps skin heal; does nothing for muscle health.
- Ice packSelf-cooling pack that speeds muscle healing, reduces pain and cools you slightly; reusable.
- IV bagA 0.75L bag ending in a needle, used to inject fluids into a vein.
- L.R.D.Trauma device that heals, slows bleeding, numbs pain and disinfects the limb and its neighbours.
- Makeshift L.R.D.A homemade Localized Resuscitation Device that seems held together with tape. It restores muscle health and disinfects the treated limb plus any limbs touching it, and eases internal bleeding a little when used on the chest. It needs at least 25mL of LRD serum to work.
- Medical gauzeCotton gauze that has been woven and treated with painkillers. It does a fair job of slowing bleeding and easing injury pain.
- Medical sutureStitches that stop most bleeding at once and boost skin health.
- Old ragA worn, scrunched-up piece of cloth that serves as a fairly good improvised dressing. Use it from the inventory to dry yourself off.
- Plastic dressingA roll of tough synthetic material designed to cover wounds and steady fractures efficiently. It does nothing for muscle health.
- Red blood bagA 0.75L plastic bag ending in an autoinjector that delivers 375mL when used. Use it from the inventory to take blood from yourself. It has red stains on it.
- Relief cream bottleA small bottle with 100ml capacity for relief cream, with a dose of 10ml.
- Ripped dressingTorn cloth used as a makeshift bandage; two combine into a proper dressing.
- Small IV bagA 0.7L bag ending in a needle, used to inject fluids into a vein.
- SplintBoard for fractures and dislocations; it immobilizes the limb it is on.
- Sterilized dressingDressing treated with antiseptic, so it also fights infection.
- TourniquetStops all bleeding below where it is applied but builds pain and starves the limb of oxygen, so it must come off after a while.
- TweezersRemoves shrapnel cleanly and without pain.
- Wound glueAn 80ml tube normally filled with wound glue, dispensing 20ml of liquid per use.
Drugs
- Amiodarone bottleA 100ml bottle of amiodarone. The drug only works when given intravenously, so you must fill a separate syringe from it before use.
- Anti-rad bottlePills that remove radiation; overdosing is possible.
- Antibiotics bottlePill bottle that strengthens the immune system against infection.
- Antidepressant bottleA pill bottle holding 140ml of antidepressants, taken in 20ml doses.
- Antiserum syringeA 100ml syringe fitted with an autoinjector tip. A single dose is 50ml.
- Braingrow bottlePills that restore brain health, the main cure for brain damage.
- Ceftriaxone syringeA 100ml syringe for intravenous injection. A small bottle sits beside it for drawing the drug up.
- Clotting mushA small vial of poultice that promotes clotting. It spoils unless kept in a special container. It is not very useful by itself but could be refined further.
- Combat penAuto-injector pen with a stabilizing combat mix (used to restart the heart per wiki guidance).
- Fentanyl syringeDiluted fentanyl syringe for strong pain relief; overdose label is 20 mL.
- Heroin syringeA 150ml syringe for intravenous injection. This one lacks graduation marks and dosage guidance.
- Keratin boosterA 100mL bottle labeled as a nail care supplement. Each drink is a 50mL dose.
- MindwipeA pill bottle holding 60ml. Since mindwiping hurts, it is paired with an equal amount of morphine to soften the process somewhat.
- Morphine syringeOpioid painkiller syringe; overdose risk is labelled on the item.
- Naloxone syringeA 100ml syringe for intravenous injection. The brand name is illegible apart from the letter "N".
- Naltrexone bottleA pill bottle holding 100ml, with a dose of 20ml.
- Opium syringeA 100ml syringe for intravenous injection. Its overdose label reads 200ml.
- Painkiller bottlePill bottle for pain relief.
- Procoagulant syringeA 100ml syringe ending in an auto-injector. One dose is about 34mL.
- Sleeping pills packetPills that let you sleep when you otherwise could not.
- Sodium nitroprusside bottleA 100ml bottle of sodium nitroprusside. The drug only works intravenously, so you need another syringe to fill and inject it.
- Streptokinase syringeA 100ml syringe with an auto-injector on the end. The dose is about 34mL.
- Vasopressin bottleA 100ml bottle of vasopressin. The drug only works intravenously, so you need another syringe to fill and inject it.
Food
- Animal fleshRaw meat from native creatures; edible but slightly sickening. Counts as Meat for soup and fat.
- BananaA tasty yellow fruit that looks like it came from another world. It is mildly radioactive.
- Big flesh chunkA huge, very fatty lump of flesh that must have come from something large. It is very filling and fattening.
- BlobfleshGooey meat that is filling and tasty but can cause minor sickness. Good for keeping weight up early.
- Box of cookiesA pack of small baked sweets. They taste good but are not healthy.
- BreadLong-lasting loaf baked from flour and water over a heat source.
- Bucket of chickenA bucket packed with chicken legs. It is very filling and stays edible for an extremely long time.
- BurgerA large, tasty snack that satisfies both stomach and spirit.
- Cactus fleshSweet, watery cactus meat that hydrates but hurts to eat.
- CakeA sweet baked pastry topped with glaze. It is big, filling and delicious, though eating too much of the sugary treat can make you feel ill.
- CandyA pack of small hard sweets. They taste good but do not fill you up.
- Candy barA tasty candy bar that keeps well but does not fill you up much. Eating too many may make you sick.
- CerealA box of plain cereal. Eating it dry is no fun, yet it fills you up and is not disgusting. It raises thirst slightly.
- ChipsA bag of thin baked potato slices. They taste good but are not very healthy.
- Chocolate barTasty, but canine characters cannot digest chocolate well and it makes them sick.
- Dog foodCanned dog food; part of the Full kit starting supplies.
- Foliage mealA fairly good prepared meal of crisp foliage with a basic filling. It spoils soon and contains no fat, but fills you up well.
- GeofruitSimple fruit from geotrees; low in calories, eases thirst a little, raises mood and spoils quickly.
- Ketchup bottleA 0.3L condiment bottle for the table.
- NaptailHydreed tail that instantly knocks you out to sleep and lifts mood afterwards; no nutrition.
- Nondescript canA plain can with no label, containing something unknown. Its look and smell give nothing away, so the contents could be fine or not.
- NumberryHydreed part that lowers body mass when eaten; the raw ingredient for opium.
- Nutrient barNeutral-tasting bar of pure calories that does not spoil.
- PancakesLayers of sweet cooked batter topped with syrup. The syrup could end up in your fur. It tastes good.
- PaprikashA paste of ground fish, rice, tomato paste and vegetable oil, flavored with onion, salt and spices. It smells and looks quite inviting.
- PemmicanDense mix of fat, dried meat and fruit that lasts a long time and is very calorie-rich.
- Pizza sliceOne baked pizza slice that is tasty, satisfying to eat and high in fat.
- PopcornA bucket of corn kernels that have puffed up from heating. You consider it a rather new idea. It tastes good and keeps for a long time.
- SteakA large, well-cooked and nicely prepared cut of meat that is satisfying, high in fat and tasty.
- Stone fruitHard, dry fruit with some fat; leaves you thirsty, so eat it near water. Also the source of flammable powder.
- Yellow fleshA torn piece of flesh taken from one of your own kind. It fills you up but makes you sick.
Drinks
- Apple juice cartonA carton with a 0.8L liquid capacity. It seems oddly natural.
- Bottle of alcoholA glass bottle with a 0.4L liquid capacity.
- CanteenSmall homemade plastic bottle that holds 300 mL. Usually the first useful craft, for storing water or bio-chem fluid.
- Chocolate milk bottleA large plastic bottle with room for up to one liter of liquid.
- Coffee cupA paper cup with a 0.25L liquid capacity.
- Energy drink canA 0.25L soda can covered in vivid designs.
- Iced tea bottleA 0.5L bottle with an orange tint.
- Lemonade jarA jar with a 0.75L liquid capacity that is surprisingly durable.
- Milk cartonA carton with room for one liter of liquid.
- Soda bottleA plastic bottle with one liter capacity.
- Soda canA soda can holding 0.25L.
- Soup bowlA small lidded bowl with room for 0.3L of liquid.
- Water bottleHalf-litre bottle that spawns with clean water.
- Water jugA big jug holding 3L.
Light sources
- Emergency lightTiny single-use flashlight you start with on Normal; find a better light before it dies.
- FlashlightBright battery-powered beam with modes; drains batteries.
- Glowplant fruitGlowing, inedible fruit from glowplants. Works as an early light, can disinfect wounds and is turned into bio-chem fluid, the catalyst used in many recipes.
- HeadlampFlashlight strapped to the head so hands stay free.
- LanternWood-and-glass lantern with a glowing crystal inside; strong, steady light.
- Makeshift headlampA glowplant fruit tied to your head with a carcass and rope.
- Rose lightVery bright, far-reaching light from sand roses that decays quickly; reveals drops and hidden infections.
- TorchPrimitive torch; liquid puts it out and a flame source relights it.
Tools
- Claw packA set of claws that resembles a toy but is frighteningly hard and sharp, and makes you feel cool to hold. In the health panel it can be used to amputate limbs.
- Flimsy knifeWeak first knife that gives the Cutting quality for crafting; useless in a fight.
- Heavy drillA large, heavy, mechanical handheld drill. It is very efficient but has short range.
- Lock-picking kitLockpicks used automatically from your inventory; needs 10 INT and works better with more INT.
- Makeshift digging toolCrude metal digger for rock; also hammers and cuts in recipes, so favourite it to protect durability.
- Makeshift wrenchCrude hammer-like tool for crafting; cannot fix dislocations.
- Metal digging toolA sharp, heavy piece of metal mounted on a stick. It digs better than your claws.
- Metal pitchforkA steel farm tool for lifting loose material like hay, straw, manure or leaves.
- Metal shovelA tool built to move soil and other loose material efficiently. You have never seen one before, but using it is not hard.
- Metal sickleA metal tool with a curved blade for harvesting crops or cutting vegetation. In the health panel it can amputate limbs.
- Mini laser drillConsumer laser drill that digs without using stamina.
- PickaxeDedicated rock-digging tool: efficient but slow.
- Plasma cutterA tool that emits a focused stream of plasma, excellent at cutting through metal blocks. In the health panel it can cauterize wounds.
- RakeA tool for loosening soil among other jobs. Holding it makes you feel like a farmer.
- SledgehammerA tool with a big flat metal head on a long handle. Rumor says they often get tossed into rivers.
- TrowelA basic gardening tool of wood and metal, likely better than using your claws.
- Wooden digging toolA sharpened piece of wood on a stick that digs only slightly better than claws.
- Wooden pickaxeA pickaxe from an especially poor material. It removes terrain efficiently but works slowly and breaks easily.
- Wooden pitchforkA wooden farm tool for lifting loose material like hay, straw, manure or leaves.
- Wooden shovelA tool built to move soil and other loose material efficiently, made from a fragile but light material.
- Wooden sickleA wooden tool with a curved blade for harvesting crops or cutting vegetation.
- Wooden trowelA basic gardening tool made of wood, perhaps better than using your claws, perhaps not.
- WrenchStrong hammering tool that also fixes dislocations more safely than bare hands.
Weapons
- 12-Gauge buckshotBuckshot ammunition in 12 gauge. It goes into shotguns, or straight into the chamber when the weapon's bolt is open.
- 5.56 roundRifle ammunition in 5.56. You can put it in a rifle magazine, or feed it directly into the chamber while the bolt is open.
- 9mm roundSmall pistol ammunition. It fits a small magazine, or can go directly into the chamber if the bolt is open.
- CasingA spent empty shell casing. It does nothing alone but can be used for crafting.
- Crude cleaverScrap cleaver nailed to a stick; decent cutting tool and early weapon.
- DynamiteExplosive for blasting terrain and steel blocks; hard on your hearing.
- MacheteBroad blade that is good in melee.
- Makeshift rifleA bolt-action firearm improvised from scrap tubing and gun parts, fed by small magazines holding 9mm rounds. It may jam if wet or in poor condition. Carry it in your main hand to use it and view its controls.
- PistolSemi-auto handgun using small magazines of 9mm; can jam when wet or worn.
- Pump-action shotgunPump-action shotgun loaded shell by shell with 12-gauge rounds; can jam when wet or worn.
- RifleFully automatic rifle using 5.56 magazines; can jam.
- Small batteryA small battery that fits many electronic devices. It holds half as much as a medium battery.
- Titanium macheteLight, razor-sharp titanium blade; the best crafted melee weapon.
Armor
Containers
- BackpackMedium-size backpack.
- BandolierA belt with pockets that crosses the shoulder, designed for carrying ammunition. It holds firearm rounds.
- BeltBelt that only holds tools.
- Cardboard boxA cardboard box of medium size.
- Duffel bagA fabric bag of fair size.
- Fanny packA small bag worn around the waist.
- Foliage bagVery flimsy bag of tied foliage; easy to accidentally rip into dressings.
- Grav-BagA highly experimental container that creates negative gravity to make its contents lighter. It tends to explode when its battery is almost empty.
- Leg pouchA leather pouch with straps that wrap around the thigh, like a pocket on a pocket.
- Material pouchThigh pouch that only holds crafting materials but reduces their weight a lot.
- Med-kitA compact box that holds a variety of medicines in an efficient way.
- Plastic bagA thin plastic bag in blue.
- PouchA little green bag woven from synthetic fiber, with no handle.
- PurseA medium-sized bag carried in the hand for personal belongings. It looks rather fashionable.
- Ripped bagAn old, badly worn school bag whose straps have torn off, so it can no longer be worn.
- Sling bagReinforced foliage bag worn on the back.
- Small backpackA little backpack made of leather.
- ToolboxA large, heavy steel box meant for carrying tools.
- Trash bagA plastic bag in black.
Utility
- BlueprintA sheet describing how to make some object, with an electronic chip attached. Using it teaches you the recipe and earns INT experience.
- Climbing ropeRope you place over a drop to climb down; two uses.
- Electronic watchElectronic watch that periodically reports bleeding time, hidden infections and weight changes.
- Filter strawHeld in the main hand, it lets you drink groundwater safely and lessens the health harm of other liquids. It also works when drinking from bottles.
- Geiger counterNot yet confirmedAn electronic instrument that detects and measures ionizing radiation using a Geiger-Muller tube. Use it to switch it on or off.
- Grappling hookA metal tool that fires a hook trailing a rope. Its instruction manual is missing.
- Hand crank chargerNot yet confirmedA device that recharges used batteries by hand cranking. Insert a battery and keep turning the crank.
- Large batteryA big industrial battery that fits certain electronic devices. It holds triple the charge of a medium battery.
- LightbulbA filament bulb that glows once the filament heats up. It appears to run off a battery. Keep it out of your mouth.
- LighterAn ordinary flip-top lighter that serves as a flame source in numerous crafting recipes, for instance starting campfires. It survives a very large number of uses.
- Liquid centrifugeA portable centrifuge that splits a mixture into its basic components, though not efficiently. The procedure is complicated and wastes roughly one third of the liquid volume. It recharges every 60 seconds.
- Manual defibrillatorAn electrical device for correcting dangerous heart rhythms, applied to the upper torso. It is operated by hand and takes some skill. It acts faster and draws less power than an AED, but success is not assured; higher INT makes it easier to use.
- Medium batteryA common battery that fits many electronic devices. It holds double the charge of a small battery but only one third of a large one.
- Mini flesh rebuilderNot yet confirmedAn experimental medical tool that heals serious injuries using flesh samples. Filled with three pieces of yellow flesh, it can restore lost facial features. It also works as a mediocre light.
- MP3 playerAgainst expectations it still works. Its small drive holds a handful of music tracks, and you can play either one for entertainment.
- PlushieA soft toy that squeaks when squeezed. Handy for venting frustration when you feel low.
- RangefinderA device for gauging how far away distant objects are. When used, it reports the distance to whatever you aim at.
- Scaffolding packCompressed scaffolding for 100 placements.
- Sleeping bagImproves sleep quality by one tier (up to Good) and adds insulation.
- Space-drainUsing advanced teleportation technology, it removes liquid from you when used. Nobody knows where the removed matter ends up, though that is not your concern. It recharges automatically.
- Terrain scannerDisplays a low-resolution map of the ground beneath you, with terrain shown in green and solid buildings in red. It may be a little inaccurate and reaches 24 meters down.
Wearables
- Advanced scuba diving gearAllows unlimited breathing and stamina regeneration underwater, faster movement in liquids, and quick drying after you surface. The pool floaties have been adapted for it.
- Arm warmersBlue sleeves worn on the arms that give a bit of protection from cold.
- Auto-zoom gogglesGoggles that magnify what the wearer sees, letting you view things at a greater distance.
- BalaclavaA thick padded cloth that wraps around the head. It gives slight protection and fairly good insulation.
- Belly armorA large metal plate strapped over the abdomen. It gives strong protection and some insulation.
- BlindfoldA black cloth tied over the eyes. It offers a little protection, but your character's eyes stay shut while wearing it.
- CarapaceA tough steel shell that shields the chest area. It has a regal feel.
- Climbing clawsSteel claws worn over the hands and built to grip walls well. They let you wall jump off the same wall over and over without limit.
- Dust maskA reasonably sturdy mask covering the mouth, giving slight protection for the head.
- EarmuffsNot yet confirmedModern cushioned ear covers joined by a metal headband. They block loud noises and somehow insulate against cold, but they barely help against extremely loud sounds.
- Holiday hatA hat that people reportedly wear for some special occasion you do not understand. At least you were sent off with one.
- HoodieA black, very oversized hoodie that keeps you warm and has a small pocket.
- JetpackA backpack-style device that uses jets to lift the wearer into the air. Its fuel is limited and it works poorly when wet. Hold [Up] to use it. It also has a small pocket for storage.
- KneepadsPlastic pads that guard the knees and soften impacts.
- Latex glovesA pair of plain latex gloves that give slight insulation against the elements.
- Limb wrapsImprovised gauze bindings for the extremities. They give your arms and feet a little protection against damage and leave you feeling like a fighter.
- Liquid pouchA soft container for holding liquids, worn over the belly with a strap. Liquid can be poured from bottles into it and back out again.
- Safety glassesA durable pair of plastic glasses that gives slight protection to the head.
- ScarfA long, red, warm and soft scarf that insulates you somewhat from the elements. It leaves you feeling like a mercenary.
- SneakersWhite sneakers that were definitely not designed for your feet. If you manage to cram your paws in, they protect against glass shards.
- Strider peltA big, thick, fluffy white hide torn off a snow strider. It insulates considerably against the elements.
- Tactical bootsNot yet confirmedHeavy synthetic boots built to shield the feet well from many kinds of injury.
- Tactical glovesNot yet confirmedAdvanced synthetic gloves that guard your hands well against physical injury.
- Torn shirtAn old blue shirt with tears in it. It offers a little protection and insulation.
- Trauma rigNot yet confirmedAn advanced synthetic protective pouch holding various tools, weapons and medical supplies. It also shields your torso.
Prosthetics
- P.E.O. limbNot yet confirmedTop-tier titanium prosthetic limb, better than a normal limb; repaired with titanium; 14 INT to attach reliably.
- Peg limbNot yet confirmedWooden makeshift limb, weaker than a real one and breaks easily; repaired with wood.
- Steel prosthesisNot yet confirmedMetal replacement limb roughly equal to a normal one; repaired with scrap; 10 INT to attach reliably.
Other items seen in recipes
These names appear in crafting recipes, but we don't have a checked description for them yet, so they have no page of their own. Search for them in the crafting table.
- 0.0.7-Emergency Rejuvenation chip (used in 1)
- 0.2.9-Mind-Swap chip (used in 1)
- Alien blood (made by 1 recipe, used in 1)
- Antidepressants (made by 1 recipe)
- Antiseptic (made by 1 recipe)
- Antivenom (made by 1 recipe)
- any item with Dressing quality (used in 1)
- any item with Flammable quality (used in 1)
- any item with Foliage quality (used in 4)
- any item with Produce quality (used in 1)
- Bio-chem fluid (made by 2 recipes, used in 62)
- Blood (made by 1 recipe)
- Braingrow (used in 1)
- Clean water (made by 1 recipe, used in 1)
- Fat (made by 1 recipe)
- Fentanyl (made by 1 recipe)
- Groundwater (used in 1)
- Kinetic Transmitter chip (used in 1)
- L.R.D. Serum (made by 1 recipe, used in 1)
- Lumalgae (used in 1)
- M.E.R.C. scarf (made by 1 recipe)
- Micro-SINGLEBTR 1CHRG capacitor (used in 1)
- Milk (made by 1 recipe, used in 1)
- MINI-AI chip (used in 1)
- Morphine (made by 1 recipe, used in 1)
- Naltrexone (made by 1 recipe)
- Opium (made by 1 recipe, used in 1)
- Painkillers (made by 1 recipe)
- Powdered milk (used in 1)
- Procoagulant (made by 1 recipe)
- Produce juice (made by 1 recipe, used in 1)
- Refined juice (made by 1 recipe)
- REL-Hyper-Regeneration Booster chip (used in 1)
- Relief cream (made by 1 recipe)
- Saline (made by 1 recipe)
- Soap (made by 1 recipe, used in 1)
- Soup (made by 1 recipe)
- Tree sap (used in 1)