Bio-chem fluid
Last updated Unofficial fan guide
What it does
A sophisticated chemical that greatly speeds up reactions and can bond some materials together or even dissolve them. It is a common crafting ingredient.Not yet confirmed
- Trader value
- 45 per liter
- Injectable
- Yes
- Sickness when injected
- 2
- Game id
- biochem
Recipes with Bio-chem fluid
Makes Antidepressants 200 mL
INT 10 · Medicine
Makes Antivenom 50 mL
- Venom gland
- Bio-chem fluid 5 mL
- 25 mL of any Blood-quality liquid
- 10 mL of any Antiseptic/disinfectant-quality liquid
INT 10 · Medicine
Makes Auto-injector
- Scrap tube
- Flexiglass
- Chunk of plastic
- Bio-chem fluid 10 mL
- Bundle of wires
- Circuit board (min 90% condition)
- any item with Cutting quality [tool, not consumed]
INT 12 · Materials
Makes Bicycle helmet
- Makeshift helmet
- 4x Scrap panel
- Chunk of plastic
- any item with Nails quality [tool, not consumed]
- Bio-chem fluid 10 mL
- any item with Cutting quality [tool, not consumed]
INT 13 · Utilities
Makes Bio-chem fluid 10 mL
INT 4 · Materials
Makes Bio-chem fluid 25 mL
- Lumalgae 250 mL
- any item with Heat source quality [tool, not consumed]
INT 12 · Materials
Makes Blood bag
INT 12 · Medicine
Makes Blood 100 mL
- Alien blood 99.99 mL
- Bio-chem fluid 10 mL
- 40 mL of any Water-quality liquid
INT 8 · Medicine
Makes Bone welding tool
INT 14 · Medicine
Makes Bruise kit
- any item with Dressing quality (min 50% condition)
- 25 mL of any Opiate-quality liquid
- Bio-chem fluid 20 mL
INT 10 · Medicine
Makes Canteen
INT 6 · Utilities
Makes 3x Charcoal
- any item with Heat source quality [tool, not consumed]
- Droppings
- Bio-chem fluid 10 mL
INT 7 · Utilities
Makes Chest drain
- Auto-injector
- Chunk of plastic
- 2x Flexiglass
- Scrap tube
- Bio-chem fluid 20 mL
- any item with Cutting quality [tool, not consumed]
INT 12 · Utilities
Makes Clotting mush
- 50 mL of any Blood-quality liquid
- Bio-chem fluid 10 mL
- Flammable powder
INT 10 · Medicine
Makes Antiseptic 100 mL
- Bio-chem fluid 25 mL
- Soap 50 mL
- 25 mL of any Blood-quality liquid
- 50 mL of any Water-quality liquid
INT 9 · Medicine
Makes Fentanyl 10 mL
- Morphine 50 mL
- Bio-chem fluid 25 mL
- 25 mL of any Water-quality liquid
- Flammable powder
INT 11 · Medicine
Makes Flammable powder
- Stone fruit
- any item with Hammering quality [tool, not consumed]
- Bio-chem fluid 5 mL
INT 8 · Materials
Makes Flexiglass
- 2x Chunk of plastic
- Bio-chem fluid 10 mL
- any item with Cutting quality [tool, not consumed]
INT 9 · Materials
Makes Foliage
INT 12 · Materials
Makes Geiger counter
- 2x Scrap panel
- Scrap cube (min 90% condition)
- LCD screen
- Bundle of wires
- Circuit board (min 90% condition)
- Bio-chem fluid 10 mL
- any item with Hammering quality [tool, not consumed]
INT 11 · Utilities
Makes Hand crank charger
- Circuit board (min 90% condition)
- 2x Titanium sheet
- Processed copper
- 2x Bundle of wires
- Scrap tube
- Chunk of plastic
- Bio-chem fluid 20 mL
- any item with Hammering quality [tool, not consumed]
INT 14 · Utilities
Makes Large battery
INT 13 · Utilities
Makes Large carcass
INT 4 · Materials
Makes LCD screen
- Flexiglass
- Chunk of plastic
- any item with Nails quality [tool, not consumed]
- Bundle of wires
- Circuit board (min 90% condition)
- Bio-chem fluid 10 mL
- any item with Cutting quality [tool, not consumed]
INT 11 · Materials
Makes L.R.D.
- Makeshift L.R.D.
- 2x Titanium sheet
- Bio-chem fluid 25 mL
- Auto-injector
- Circuit board (min 90% condition)
- Bundle of wires
- any item with Cutting quality [tool, not consumed]
- any item with Hammering quality [tool, not consumed]
INT 15 · Medicine
Makes L.R.D. Serum 25 mL
- 25 mL of any Antiseptic/disinfectant-quality liquid
- 50 mL of any Water-quality liquid
- 25 mL of any Opiate-quality liquid
- 25 mL of any Blood-quality liquid
- Bio-chem fluid 25 mL
INT 11 · Medicine
Makes Machete
- Crude cleaver
- 3x Scrap panel
- Bio-chem fluid 30 mL
- any item with Hammering quality [tool, not consumed]
INT 12 · Tools
Makes Makeshift digging tool
INT 7 · Tools
Makes Makeshift helmet
INT 8 · Utilities
Makes Makeshift wrench
- 2x Scrap tube
- Bio-chem fluid 10 mL
- any item with Hammering quality [tool, not consumed]
INT 9 · Tools
Makes Medium battery
INT 12 · Utilities
Makes Morphine 50 mL
- Opium 75 mL
- Bio-chem fluid 10 mL
- 15 mL of any Water-quality liquid
INT 9 · Medicine
Makes Naltrexone 200 mL
- Digestion crystal shard
- Bio-chem fluid 20 mL
- 50 mL of any Opiate-quality liquid
INT 10 · Medicine
Makes Neural booster
INT 18 · Medicine
Makes Opium 50 mL
- 2x Numberry
- Bio-chem fluid 10 mL
- 50 mL of any Water-quality liquid
INT 7 · Medicine
Makes Painkillers 200 mL
- Relief crystal shard
- Chunk of plastic
- Bio-chem fluid 20 mL
- 50 mL of any Water-quality liquid
INT 10 · Medicine
Makes Peg limb
- 2x Wood cube (min 90% condition)
- 2x Stick
- 2x Rope
- any item with Nails quality (min 100% condition)
- Bio-chem fluid 20 mL
- any item with Hammering quality [tool, not consumed]
INT 7 · Medicine
Makes P.E.O. limb
- Titanium slab (min 90% condition)
- 3x Titanium sheet
- 2x Chunk of plastic
- 2x Circuit board (min 90% condition)
- Bundle of wires (min 90% condition)
- any item with Nails quality (min 100% condition)
- Bio-chem fluid 30 mL
- any item with Hammering quality [tool, not consumed]
- any item with Cutting quality [tool, not consumed]
INT 16 · Medicine
Makes Pickaxe
- Makeshift digging tool
- 2x Scrap tube
- Scrap panel
- any item with Nails quality
- Bio-chem fluid 10 mL
- any item with Hammering quality [tool, not consumed]
INT 12 · Tools
Makes Plastic dressing
- any item with Dressing quality (min 50% condition)
- Bio-chem fluid 20 mL
- Titanium sheet
INT 14 · Medicine
Makes Processed copper
INT 10 · Materials
Makes Procoagulant 100 mL
- Clotting mush
- 50 mL of any Blood-quality liquid
- 2x Bunchunk
- Bio-chem fluid 25 mL
INT 14 · Medicine
Makes Relief cream 100 mL
- Flammable powder
- 50 mL of any Water-quality liquid
- 25 mL of any Blood-quality liquid
- 50 mL of any Opiate-quality liquid
- Bio-chem fluid 25 mL
INT 9 · Medicine
Makes Riot helmet
- Bicycle helmet
- 3x Titanium sheet
- 2x Flexiglass
- Chunk of plastic
- Bio-chem fluid 40 mL
- any item with Hammering quality [tool, not consumed]
INT 17 · Utilities
Makes IV bag
INT 11 · Medicine
Makes Saline 175 mL
- Clean water 150 mL
- Bio-chem fluid 10 mL
- 15 mL of any Blood-quality liquid
INT 9 · Medicine
Makes Scrap cube
INT 6 · Materials
Makes Advanced scuba diving gear
- Oxygen crystal shard
- 2x Scrap panel
- 2x Scrap tube
- Flexiglass
- 2x Chunk of plastic
- Bio-chem fluid 10 mL
- Bundle of wires
- any item with Hammering quality [tool, not consumed]
- any item with Cutting quality [tool, not consumed]
INT 12 · Utilities
Makes 2x Small battery
- Processed copper
- 2x Chunk of plastic
- Bio-chem fluid 10 mL
- any item with Hammering quality [tool, not consumed]
INT 11 · Utilities
Makes Soap 100 mL
- 50 mL of any Fat-quality liquid
- Bio-chem fluid 10 mL
- 40 mL of any Water-quality liquid
INT 8 · Medicine
Makes Steel prosthesis
- 2x Scrap cube (min 90% condition)
- 2x Scrap tube
- 2x Chunk of plastic
- any item with Nails quality (min 100% condition)
- Bio-chem fluid 30 mL
- any item with Hammering quality [tool, not consumed]
INT 11 · Medicine
Makes Syringe
INT 8 · Medicine
Makes Tactical boots
- 2x Titanium sheet
- 2x Chunk of plastic
- 2x String
- Bio-chem fluid 30 mL
- any item with Cutting quality [tool, not consumed]
INT 16 · Utilities
Makes Tactical gloves
- Titanium sheet
- 2x Scrap panel
- Chunk of plastic
- String
- Bio-chem fluid 20 mL
- any item with Cutting quality [tool, not consumed]
INT 15 · Utilities
Makes Titanium machete
- Machete
- 2x Titanium sheet
- Chunk of plastic
- Bio-chem fluid 20 mL
- any item with Hammering quality [tool, not consumed]
INT 16 · Tools
Makes Titanium multitool
- Titanium sheet
- Titanium rod
- Chunk of plastic
- Bio-chem fluid 20 mL
- any item with Hammering quality [tool, not consumed]
- any item with Cutting quality [tool, not consumed]
INT 16 · Tools
Makes Titanium pickaxe
- Pickaxe
- 2x Titanium rod
- Chunk of plastic
- Bio-chem fluid 20 mL
- any item with Hammering quality [tool, not consumed]
INT 16 · Tools
Makes 2x Titanium rod
- Titanium slab (min 90% condition)
- Bio-chem fluid 10 mL
- any item with Cutting quality (4) [tool, not consumed]
INT 15 · Materials
Makes 5x Titanium sheet
- Titanium slab (min 90% condition)
- Bio-chem fluid 10 mL
- any item with Cutting quality (4) [tool, not consumed]
INT 15 · Materials
Makes Titanium slab
- Ilmenite chunk
- Bio-chem fluid 50 mL
- 100 mL of any Water-quality liquid
- any item with Hammering quality (4) [tool, not consumed]
- any item with Cutting quality (4) [tool, not consumed]
INT 15 · Materials
Makes Tourniquet (50% condition)
INT 9 · Medicine
Makes Trauma rig
- Belt
- 2x Titanium sheet
- 3x String
- 3x Chunk of plastic
- Bio-chem fluid 30 mL
- any item with Cutting quality [tool, not consumed]
INT 15 · Utilities
Makes Wood cube
INT 4 · Materials
Makes Wrench
- Makeshift wrench
- 2x Scrap tube
- Bio-chem fluid 10 mL
- any item with Hammering quality [tool, not consumed]
INT 12 · Tools
Sources: Casualties: Unknown Wiki (Miraheze)